Easy Build Chair 

About

This was individual project with the main goal of designing a chair for manufacturable purposes. This simple chair was made for dorm room like settings and is designed to be not only manufactured but easy to build. This project involved soldier sketching, understanding of material properties, basic manufacturing, and tech packages.

Project Goals

1) Design a chair for easy use and simplistic style

2) Portray technical feasibility and manufacturability quality

3) understand how it is put together.

Date: March 2025

Role: Chair designer

Our Process

  • Geometric drawing of an outline square with sections divided by vertical, horizontal, and diagonal lines.

    Plan with Purpose

    Together, we outline a path forward that’s realistic, strategic, and tailored to your specific needs.

  • Geometric drawing of an outline square with sections divided by vertical, horizontal, and half circle lines.

    Collaborate Openly

    You’re part of the process. We keep communication open and decisions shared—no black boxes or surprises.

  • Geometric drawing of an outline square with sections divided by vertical, horizontal, and circle lines.

    Adapt as Needed

    Every project is different. We stay flexible and responsive to make sure the process fits your flow—not the other way around.

  • Geometric drawing of an outline square with sections divided by vertical, horizontal, and diagonal lines.

    Deliver with Confidence

    When we deliver, it’s not just a finished product—it’s a solution you can trust, backed by real care and effort.

During the drawing ideation phase, I explored multiple concepts for an easy-to-build chair, focusing on simplicity, clarity of form, and efficient construction. Sketching allowed me to quickly test different structures, materials, and connections while refining the overall shape. This process helped narrow the design to a concept that balanced ease of fabrication with functionality and comfort.

Ideation Phase

Prototype One

I made a small foam prototype of the chair to better understand its form, proportions, and structure. Working at a reduced scale allowed me to quickly test ideas and identify issues that weren’t obvious in drawings alone. Based on this hands-on exploration, I made several corrections to improve the overall balance, comfort, and feasibility of the design before moving forward.

The first prototype revealed a few key issues in the design. The base extended too far forward, making it uncomfortable and impractical for a person to sit in. Additionally, the back cushion was not properly proportioned to the chair’s back, which affected both comfort and the overall visual balance. These observations helped guide adjustments in the next iteration.